
Particularly to address the consistent screen tearing issues that have plagued these releases on PC, which remains an issue with this release of Final Fantasy V. However, it would be nice if Square Enix would introduce some in-game display options.
#FINAL FANTASY IV IOS VS PC PC#
The PC editions come with the benefit of controller support, and remain my preferred way to experience these releases so far. But outside of that bewildering design, these have all been really solid upgrades on either mobile or PC platforms. It’s a really great looking remaster, outside of the somewhat ugly choice made when it comes to text font. Final Fantasy V is no different, updating the visual style just a bit without abandoning the classic sprite work of the original Super Famicom release. If you haven’t had a chance to check out any of the previously released Pixel Remasters that Square Enix has produced this year, then you’ll likely be surprised by how great they look. I was happy to have the opportunity to play it again via the new Final Fantasy Pixel Remaster series, and outside of some screen-tearing issues on the PC version, it’s definitely worth checking out. V is an excellent game, re-adopting the job system from Final Fantasy III, combined with a solid story, excellent music, and just a great vibe overall.

However, every time I sit down to play Final Fantasy V, I find my faith in IV wavering just a bit. My favorite 16-bit entry in the Final Fantasy series will always be Final Fantasy IV, it was my first real Final Fantasy, and definitely the one I was obsessed with in my youth.
